Skip to content


Sandbox VR Treviso in Italy showing Stranger Things: Catalyst

Sandbox VR Expands Global Footprint with New Venue Now Open in Treviso, Italy

Sandbox VR, one of the world’s leading location-based virtual reality entertainment platforms, has officially expanded into Italy with the opening of its first venue in Treviso. This landmark launch marks a significant step in Sandbox VR’s global growth strategy and introduces Italian audiences to immersive, next-generation VR experiences unlike anything currently available in the region.

Sandbox VR Expands Global Footprint with New Venue Now Open in Treviso, Italy
Top VR Challenges in 2026: Key Issues, Problems & Areas for Improvement

Top 11 VR Challenges in 2026: Key Issues, Problems & Areas for Improvement

Virtual reality continues to evolve rapidly in 2026, with better hardware, more immersive content, and wider adoption across gaming, entertainment, education, and virtual travel. However, despite these advancements, VR still faces several challenges that prevent it from becoming fully mainstream.

In this article, we explore the key challenges, issues, and problems facing VR in 2026, along with practical suggestions on what needs to improve. By understanding these limitations, developers, manufacturers, and users can gain better insight into where virtual reality stands today — and what must change for VR to reach its full potential.

Top 11 VR Challenges in 2026: Key Issues, Problems & Areas for Improvement